Build Your First Strategy

From a blank canvas to a working Martingale on Red. Twenty minutes, give or take.

Reading about node types is one thing. Wiring one up yourself is what actually makes it click. This page walks through building a simple Martingale on Red from scratch. By the time you're done you'll have configured a Start node, added a wager, drawn loop connections, set up an action, and run a simulation.

Then you'll know.

What's a Martingale on Red?

The simplest betting "system" in roulette: bet a single chip on Red. If you win, great, bet the same again. If you lose, double the bet and try again. Keep doubling until you eventually win, at which point you've recovered all losses plus the original profit. Then start over.

It feels foolproof. It is not foolproof. We'll see why when we run the simulation.

Step 1 · Create a new strategy

Open the app, tap Strategies, then tap the + button in the top-right of the strategy list.

A blank strategy is created and a sheet pops up so you can fill in the basics before you ever see the canvas. Set:

Tap Done. The sheet dismisses and the graph editor pushes in. You'll see two nodes already on the canvas: a green Start node and a blue Step node, connected by a single line. The Step has no wagers yet, just a "No wagers" placeholder. End nodes aren't part of the default; they're optional and only needed for strategies that want an explicit exit, so we won't use one here.

Change unit size, bankroll follows

If you want to experiment with a different stake later, just edit Unit Size on the Start node. Bankroll and profit target rescale automatically so the unit count stays the same — drop a $10 unit to $1 and a $200 bankroll becomes $20, with a $20 target becoming $2. The strategy still bets the same number of units; only the dollar scale changes.

The graph editor immediately after creating a new strategy. A green Start node sits on the left showing default values (table type badge, Unit Size, Bankroll, Profit Target) connected by a single gold line to a blue Step node on the right that reads 'No wagers' as a placeholder. There's no End node. The dark dot-grid canvas fills the background and the toolbar (back, sidebar, Play, Sim, $, Fit, Undo, Redo, +, Trash) runs across the top.
A brand-new strategy: a Start node and an empty Step, already connected.

Need to change anything about the Start node later? Double-tap it on the canvas to reopen its inspector.

Step 2 · Add a wager to the Step

Double-tap the Step to open its inspector. In the Wagers section, tap Add Wager and pick Spots from the menu.

The Wager Editor opens with a full roulette table. Tap the $1 chip in the chip tray on the left to select it, then tap the big Red bet zone on the table. A $1 chip token appears on Red.

The Wager Editor in landscape on the green roulette felt with the American layout. The chip tray runs down the left edge with denominations $1 (selected with a gold ring), $5, $10, $25, $100, and $500. A single $1 chip token sits on the central Red diamond between the EVEN and Black diamond zones. Coverage stats run along the bottom (WINS 47.4% (18), WAGERS 52.6% (20), OUTCOMES −1 / +1) and a 'Limit to random dozen' toggle is in the off position.
A $1 chip placed on Red in the Wager Editor.

Tap Done to close the Wager Editor. Tap Done again on the Step's inspector. You should now see the Step's card display "Spots · $1 on Red" or similar.

More importantly: the Step now has two output ports on its right edge. One is labeled +$1 (you won) and one is labeled −$1 (you lost). The Step grew taller to fit them.

Step 3 · Wire up the win path

If you win, you want the strategy to start over: same bet, same Step, again. So the +$1 output should loop back to the same Step's input.

  1. Touch and hold the +$1 output port on the Step.
  2. Drag a line back to the Step's own input port (left edge of the same node).
  3. When it highlights, release.

You've created a self-loop. After a winning spin, execution comes back to this Step and runs again.

Step 4 · Add the Martingale Action

If you lose, the Martingale says "double the bet and try again." That's an Action node.

  1. Tap the + button on the toolbar.
  2. Pick Action Node, then Martingale from the submenu.
  3. An amber Martingale node appears on the canvas. Drag it somewhere convenient, maybe below the Step.

Double-tap the Martingale node to confirm its settings:

Tap Done.

Step 5 · Wire up the loss path

Now connect the Step's loss output to the Martingale, and the Martingale's output back to the Step.

  1. Drag from the Step's −$1 output port to the Martingale node's input port.
  2. Drag from the Martingale node's output port back to the Step's input port.

Now you have a working loop: lose, double, retry. Lose again, double again, retry. And so on, until you win.

The graph editor showing the finished Martingale on Red strategy. The title bar at the top reads 'Martingale On Red' with the standard toolbar (back, sidebar, Play, Sim, $, Fit, Undo, Redo, +, Trash). On the dark dot-grid canvas: a green Start node on the left ('0' single-zero badge, Unit Size $1, Bankroll $200, Profit Target +$20) connects to a blue Step 1 ('$1 on Red') with two output ports +$1 in green and −$1 in red. The +$1 win port loops back to the Step's reset port. The −$1 loss port connects to an amber 'Martingale / Mult.-Div. Units' action labeled '×2,' whose output loops back to the Step's input. No End node on the canvas.
The complete Martingale graph.
A more complete design

A more careful Martingale would add a Decision node that checks "Bankroll > some threshold?" before each loop and routes to an End node if not. We're skipping that here to keep this tour short. Once you've built this one, that's a good next exercise.

Step 6 · Run a simulation

Time to see how it does. Tap the Sim button on the toolbar.

The simulation setup screen opens. Most fields are pre-filled from your Start node. Set Total Sessions to a generous number (50 if you're a subscriber, the cap if you're not) and tap Start Sim.

A few seconds later, you'll see the results: a chart of how the bankroll moved through one of the runs, plus a spin-by-spin log. Browse around. Tap Re-Sim to run it again.

The Monte Carlo results screen for 'Martingale On Red — 50 Sessions' with a Re-run button top right. The summary header shows All Session P/L of −$392 in red, Wins 878 (49%), Losses 896 (51%), Avg High +$17, Avg Low −$37, Avg Spins 35, Avg Bet 3, and a Winning/Losing tally on the right (40 winning sessions at 80%, 10 losing at 20%). A cumulative P/L line chart shows the classic Martingale shape: long stretches of small steady gains punctuated by sharp downward cliffs where a losing streak doubled out the bankroll. Below, a scrollable table lists every session with columns for #, P/L, Result (Hit Target or Bankrupt), W/L, Win%, High, Low, Spins, and Avg Bet, with rows tinted green for winning sessions and red for losing ones.
Simulation results for the Martingale.

What you'll learn

Run the simulation 10 or 20 times. You'll start to see a pattern:

This is the Martingale's fundamental flaw, and it's exactly why no betting system can beat roulette. The simulator is honest about it. Trust it.

Where to go from here

You've built a strategy. Some ideas for what to try next:

You now know everything you need to build any strategy you can imagine. Have fun, and please keep an eye on the math: the simulator will tell you the truth.